How to Use gamification in a Sentence
gamification
noun-
The trick was to do it in a unique way, hence the gamification.
— Karin Eldor, Forbes, 28 Jan. 2022 -
The gamification system works like this: In the morning, Mario salutes you.
— Victoria Gomelsky, Robb Report, 15 July 2021 -
This method of crowdsourcing and gamification has paid off in the past.
— Courtney Linder, Popular Mechanics, 3 Mar. 2020 -
So, use a kind of gamification and make people feel and see that changes will be done and the information applied.
— Expert Panel®, Forbes, 15 Sep. 2021 -
There’s also a broader field of study around the gamification of daily life.
— Todd Martens Game Critic, Los Angeles Times, 14 July 2021 -
This could include the gamification of the league’s games via app, which would arm the league with more data to further engage its audience.
— Mckenna Moore, Fortune, 26 May 2020 -
The Acorns and Qapital apps use a more subtle form of gamification.
— Star Tribune, 30 Jan. 2021 -
Fans, in their turn, get a chance to become cocreators, while supporting their favorite artists in an easy and fun way, thanks to gamification.
— Mattias Tengblad, Fortune, 29 Oct. 2021 -
While Hon warns of the dangers of gamification, his book is not entirely a tech apostate’s account.
— Rhoda Feng, The New Republic, 7 Dec. 2022 -
Some Democratic lawmakers have blamed gamification for the boom in retail trading that helped drive the rise in GameStop shares.
— Alexander Osipovich, WSJ, 5 May 2021 -
The deals include some flashy health tech—including a form of gamification for pain and anxiety.
— Sy Mukherjee, Fortune, 7 Jan. 2020 -
The engines driving this change are home-grown players using AI and gamification to skill India’s youth.
— Shahan Sud, Quartz India, 11 Mar. 2020 -
The Trump app is built around a gamification system that offers users prizes for encouraging their friends to download the software.
— Robert McMillan, WSJ, 24 Oct. 2020 -
The idea behind the gamification of entire token ecosystems brought Yanpolskiy to make his own play-to-earn gaming guild, CGU.io.
— Kenneth Rapoza, Forbes, 14 Nov. 2021 -
The rest of the industry has been steadily pivoting away from gamification and toward recovery for the past few years.
— Victoria Song, The Verge, 13 June 2024 -
The gamification can also encourage users to devise their own tactics to game the system and keep earning—and re-earning—badges.
— Bysharon Goldman, Fortune, 18 Apr. 2024 -
And the European far right have adopted some of the strategies of gamification and propaganda used by the Americans alt right.
— Madeline Roache, Time, 18 Feb. 2020 -
Another complaint from claimants relates to a sense of gamification in the system.
— Gus Alexiou, Forbes, 29 Dec. 2022 -
To me, gamification is a scientist who wants to get a lot of data about something and [decides to] turn a lab experiment into a game.
— Jennifer Ouellette, Ars Technica, 17 July 2019 -
This is very much in line with my understanding of how the gamification trend in workplaces operates.
— Noam Scheiber, New York Times, 11 Mar. 2018 -
But founders of apps that use gamification to track and encourage shifts in behavior say that there is already evidence the tools can inspire some changes.
— Katherine Dunn, Fortune, 2 May 2022 -
But can gamification be used more widely in shopping apps?
— Elad Natanson, Forbes, 1 June 2021 -
Pierce also believes there’s something in all of us that loves to win, which is why gamification is so successful in general.
— Ashira Prossack, Forbes, 27 May 2021 -
This gamification of meter readings is a clever way to encourage folks to submit them more often.
— Simon Hill, WIRED, 7 Sep. 2022 -
Nongaming apps use gamification to tap into this too (consider Duolingo’s streaks or the challenges and leagues in fitness apps).
— Pascal Bornet, Forbes, 22 Feb. 2023 -
This is how a computer is often thinking, with a gamification sort of mindset.
— Jeffrey Goldberg, The Atlantic, 30 Sep. 2024 -
The gamification of high-yield savings accounts is expected to be a thing as interest rates continue to rise.
— Martine Paris, Forbes, 18 Dec. 2022 -
Quiplash, a gamification of Mad Libs where players compete to come up with the funniest answers to prompts; and Drawful, a sillier version of Pictionary.
— Alyse Stanley, Washington Post, 30 Dec. 2022 -
The gamification of education on disinformation campaigns has been shown to help build up a resistance to fake news in the past.
— Sean Gallagher, Ars Technica, 11 Oct. 2019 -
The company continues to be a leader in cost-competitive e-commerce in China, and tactics like gamification to boost user engagement show proficiency in its ability to continue to drive growth and compete with emerging players.
— Gurufocus, Forbes, 20 Sep. 2024
Some of these examples are programmatically compiled from various online sources to illustrate current usage of the word 'gamification.' Any opinions expressed in the examples do not represent those of Merriam-Webster or its editors. Send us feedback about these examples.
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